Showreel 2016-2017
Radoslav Hristov
Character: Aerus
Year 3 university project
A dragon character I created for a group animation project. Additionally brought into Unreal Engine 4 to understand the character workflow and basic mechanics of the engine.
This character was also an entry to a competition "Grads <in> Games" and marked as 100% by industry professionals.
Animation: Aerus Introduction
Year 3 group university project
A short teaser/cinematic where a group of characters get introduced, in my case - Aerus.
Aeryuu's Legacy
Year 3 university project
A short game demonstration project, where the player controls Aerus, featuring various animations and abilities. This was done as a learning process to understand the Unreal Engine 4 workflow.
Character: Skaarj
Year 3 university project
A characer I sculpted and textured within 2 weeks as part of a competition.
Character: Aquilla
Year 2 university project
My first ZBrush character, based on an artist's concept.
Music
Personal hobby
Various digital soundtracks I have produced in my own time. Some of which are dedicated to certain projects.